Level 6 Halls of fire

This is the forum for helping you out if you're stuck or if you want to discuss the nitty gritty details of the dungeons within Mount Grimrock. Warning: forum contains spoilers!
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sux0rjo
Posts: 1
Joined: Mon Apr 16, 2012 12:05 am

Level 6 Halls of fire

Post by sux0rjo »

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So i know how to open the original pit trap to get into the halls of fire, however. i have no fireball spells, no fire bombs, and the flame sword has no charges... so what do i do. i dont have any save back when i had those things and id rather not replay the whole game or kill one respawning crab over and over to lvl my mage enough to cast it.
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Draken
Posts: 133
Joined: Fri Apr 13, 2012 4:56 pm

Re: Level 6 Halls of fire

Post by Draken »

sux0rjo wrote: kill one respawning crab over and over to lvl my mage enough to cast it.
i believe this ^ is in order... unless the rumours about
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a second fire sword
are true... so far im down to level 10 and i've found nothing like that.
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sevtai
Posts: 121
Joined: Fri Mar 02, 2012 1:58 pm
Location: Wirral, UK

Re: Level 6 Halls of fire

Post by sevtai »

Draken wrote:
sux0rjo wrote:
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a second fire sword
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Im afraid i cant remember which level, but the second sword is in another of the gold key "3 loot rooms, can only pick one" chambers, keep your eyes peeled
Yummy, more baked maggots ... bah, give them to the mage ...
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