very still in progress screenshot of a tileset I am fiddling with at the moment....
Figuring out what textures to use... that look good ..gritty and pockmarked theme
Suggestions, tips and feedback are needed and welcome. Am I making things to dark?
The goal is to make a set that has an aged feel to it, kinda damp and weathered... Planning on adding lichen, lots of muschrooms and stuff later on.
Also... would like to make a sort of channel into the floor in which water flows alonside the walls...
But havent figured out how to do that propperly yet.
And I was wondering if using floortile models this way will hurt performance / FPS ?
