There could be some puzzles but they would be quite rare, certainly not to the extent of LOG. We are focusing on the tactical turn-based battle system and story this time.Question - is there going to be puzzles like LOG?
The battle system of SSI games is a huge inspiration to us. The way the game is structured is otherwise quite different from Gold Box games. It's a mixture of best elements (in our opinion) from gold box games, roguelikes and final fantasy type weird stuff. It's a bit hard for me to compare it directly to any single game. Which is kind of a problem because we really need to communicate better what kind of game we're building. We have to think about it! A video is probably better than a thousand words...So is the plan to be Druidstone:SSI-Goldbox as LoG:Dungeonmaster?
@Komag: thanks man! I'm definitely better now and back to working full steam.