Log 1-Final release: Kathzora's Quest

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
trancelistic
Posts: 275
Joined: Sat Jun 16, 2012 5:32 am

Log 1-Final release: Kathzora's Quest

Post by trancelistic »

yes i wanted to relase a mod. But azel told me shit.

I know admins aren't active on the fora. soo I have reason to leave.
.. u whould of banned this azel dude who stalks all....


o well gl|<3\
Last edited by trancelistic on Mon Nov 02, 2015 1:42 am, edited 8 times in total.
Azel
Posts: 808
Joined: Thu Nov 06, 2014 10:40 pm

Re: Log 1-Final release: Kathzora's Quest

Post by Azel »

=== Software Failure ===

corrupted or incomplete data (Z_DATA_ERROR)
stack traceback:
[C]: in function 'error'
[string "Dungeon.lua"]: in function 'loadInitFile'
[string "CharacterGeneration.lua"]: in function 'init'
[string "lib/class.lua"]: in function 'create'
[string "NewGameMenu.lua"]: in function 'startGame'
[string "NewGameMenu.lua"]: in function 'update'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
trancelistic
Posts: 275
Joined: Sat Jun 16, 2012 5:32 am

Re: Log 1-Final release: Kathzora's Quest

Post by trancelistic »

You re doing this on purpose right?

It works..
Azel
Posts: 808
Joined: Thu Nov 06, 2014 10:40 pm

Re: Log 1-Final release: Kathzora's Quest

Post by Azel »

*edit*

Oh wait, this is for Log 1? lol my bad. You tricked me by posting it on the LoG 2 forum. Bad boy.
trancelistic
Posts: 275
Joined: Sat Jun 16, 2012 5:32 am

Re: Log 1-Final release: Kathzora's Quest

Post by trancelistic »

Look it works: https://youtu.be/X_W4-xK5DoQ

I show all in this short .... to long video: All sounds works. AND they are on 16 bit mono and on 44.1khz..



Well i give up..
trancelistic
Posts: 275
Joined: Sat Jun 16, 2012 5:32 am

Re: Log 1-Final release: Kathzora's Quest

Post by trancelistic »

Azel wrote:*edit*

Oh wait, this is for Log 1? lol my bad. You tricked me by posting it on the LoG 2 forum. Bad boy.
wow You don't mean you dont have log 1>.... let see ur former post. ofcourse u do...

I have type'd it was log 1..
...
Zzz
trancelistic
Posts: 275
Joined: Sat Jun 16, 2012 5:32 am

Re: Log 1-Final release: Kathzora's Quest

Post by trancelistic »

Never mind it. Azel is so pissing me off, I will kill the link for all.

Hey thank this Azel for it..

im sick of this negative reply about newbies all the time.

Yes i am a newbie. But I try.

Hey fock this download to all.

thank azel..... u r one ..... bad dude.
Azel
Posts: 808
Joined: Thu Nov 06, 2014 10:40 pm

Re: Log 1-Final release: Kathzora's Quest

Post by Azel »

You are being unusually emotional. I didn't post anything negative. I simply posted the error I received when I put the DAT file in my LoG 2 Dungeon folder. And then I replied saying that it was my fault for not reading the "1-Final" correctly in your topic title. When I said, "you tricked me," it was meant to be a bit of a joke.

With that said, this is the LoG 2 Custom Dungeons forum so posting an LoG 1 dungeon here is a bit unnecessary. Yes I should have read properly, but then again, so should you.
trancelistic
Posts: 275
Joined: Sat Jun 16, 2012 5:32 am

Re: Log 1-Final release: Kathzora's Quest

Post by trancelistic »

Ok.. so can you tell me it works in log 1?

I hope so:(
Last edited by trancelistic on Mon Nov 02, 2015 1:24 am, edited 1 time in total.
Azel
Posts: 808
Joined: Thu Nov 06, 2014 10:40 pm

Re: Log 1-Final release: Kathzora's Quest

Post by Azel »

Anything I can do to help :mrgreen:
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