A randomly generated dungeon mode. As much as I love the game, half of the fun is over when you manage to solve all the puzzles. And I would like to try all kinds of different builds, but it would be better in a dungeon that I don't know what lies ahead.
kyogen wrote:Yes, though it seems to use it more slowly than running and fighting (unless I'm reading my own game wrong). Darklord is right, healing stones are better since they don't reduce other stats.
After The whole teleporter thingy and the whole I demand a sacrifice there is a door that opens when you press a switch but closes shorty after. How do I get passed that, this is close to where you open the silver door with the torches on the wall thing. If I can get a hint and not a whole solution...