Search found 13 matches
- Mon Feb 01, 2016 9:00 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3434861
Re: Ask a simple question, get a simple answer
@Sutekh Thanks so much once again for taking them time to help out. It worked perfectly, and I was able to manipulate the spikes script to work around the whole room. I know at this point I'm going to be full of questions, but this kind of help lets me see how it's done while keeping me motivated to...
- Sun Jan 31, 2016 2:01 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3434861
Re: Ask a simple question, get a simple answer
I really need to, and want to, learn scripting as It's definitely a bit frustrating knowing what I want to do, but just starting out and not having the knowledge to do so. I know in time though this will become much easier. BUT, I feel my next question requires a bit of scripting and various types o...
- Sun Jan 31, 2016 12:59 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3434861
Re: Ask a simple question, get a simple answer
@Sutekh - Brilliant solution. Your instructions were clear, and it worked exactly as you said it would and as I wanted it to. Thanks for taking the time to help out.
- Sat Jan 30, 2016 8:51 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3434861
Re: Ask a simple question, get a simple answer
Aight. Simple Question.
Is there a way through scripting to change the direction my party faces when transitioning from one room/map to another using stairs? In other words Is there a way to walk into the stairs say facing east, and come out facing south where the target destination is set?
Is there a way through scripting to change the direction my party faces when transitioning from one room/map to another using stairs? In other words Is there a way to walk into the stairs say facing east, and come out facing south where the target destination is set?
- Sat Jan 30, 2016 8:24 pm
- Forum: Mod Creation
- Topic: [SOLVED] Blender/GMT/Model Issue
- Replies: 10
- Views: 11734
Re: [SOLVED] Blender/GMT/Model Issue
You nailed it. That worked like a charm. I rotated the model 180 degrees on it's Y axis and that solved the issue. Now I just to need to clean it up a bit. Thanks a lot.
- Sat Jan 30, 2016 7:30 pm
- Forum: Mod Creation
- Topic: [SOLVED] Blender/GMT/Model Issue
- Replies: 10
- Views: 11734
Re: Blender/GMT/Model Issue
That's awesome you were able to do that. Here's what my model looks like in GMT. Perhaps it's blender? And I too would like to do this the right way. This is all incredibly interesting and enjoyable so I'm eager to learn the proper techniques. http://s21.postimg.org/6eqa0vew7/LOG2_DSD.png http://s27...
- Sat Jan 30, 2016 5:05 pm
- Forum: Mod Creation
- Topic: [SOLVED] Blender/GMT/Model Issue
- Replies: 10
- Views: 11734
Re: Blender/GMT/Model Issue
What does that mean? Explicitly place the tile? As I stated before I'm new to this. Please provide me with explanations if you could on what you mean. If you know how to remedy this without difficulty I would greatly appreciate a detailed solution.
- Sat Jan 30, 2016 5:11 am
- Forum: Mod Creation
- Topic: [SOLVED] Blender/GMT/Model Issue
- Replies: 10
- Views: 11734
Re: Blender/GMT/Model Issue
Would there be any way to modify the stairs model without it removing the tile before it? All I want to do is take away the pillars and walls above the floor tile. If I can keep it underneath that's fine. I just don't want all of the extra modeling above the stairs.
- Sat Jan 30, 2016 4:55 am
- Forum: Mod Creation
- Topic: [SOLVED] Blender/GMT/Model Issue
- Replies: 10
- Views: 11734
Re: Blender/GMT/Model Issue
I can see that it extends further past and under the tiles after the stairs, but even if I keep the objects surrounding the stairs in the model and just shorten them back a little I still get the giant black tile before the stairs even begin. How is it affecting the tile that precedes it?
- Sat Jan 30, 2016 4:46 am
- Forum: Mod Creation
- Topic: [SOLVED] Blender/GMT/Model Issue
- Replies: 10
- Views: 11734
[SOLVED] Blender/GMT/Model Issue
Hey guys. I'm a complete beginner to all of this. Been watching Skugg's tutorials and various blender tutorials to get acquainted with this whole process. I do have a specific issue though. I'm modifying the dungeon_stairs_down.obj file to have nothing but the stairs left. This is incredibly easy to...