Search found 4 matches
- Tue Feb 23, 2021 5:00 am
- Forum: Mod Creation
- Topic: [UMod] Hi-Res UI Scaling
- Replies: 6
- Views: 14897
Re: [UMod] Hi-Res UI Scaling
Works very well, thank you!
- Sun May 29, 2016 4:12 am
- Forum: Support and Tech Discussion
- Topic: [FIXED] BUG: item spawn spot ahead of monsters dying tile
- Replies: 24
- Views: 55014
Re: [FIXED] BUG: item spawn spot ahead of monsters dying til
Having a bug similar to this... Shuriken have disappeared on several occasions. Most recently, I was fighting in a pit in the catacombs (so it's only a few cells wide and there's nowhere for the shuriken to go). When I killed the enemy, there were no shuriken anymore. Checked all inventories, weapon...
- Tue May 24, 2016 8:11 pm
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 472316
Re: Legend of Grimrock 3
I would just be thrilled with something similar to Grimrock 1 -> 2. In other words, keeping the game similar, just improving on it more (more races, more classes, skills etc... more unique environments and puzzles, unique battles and items) More diverse environments (tilesets) would be awesome. I ju...
- Sun Dec 07, 2014 5:55 pm
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 472316
Re: Legend of Grimrock 3
Something I would really like to see is further improvement of environments. I did like the extremely long dungeon in Grimrock 1 but I feel like the dungeons were sufficiently deep enough in 2 and the outdoor area made up for it. When I say improvements for environments - I mean more uniqueness, mor...