Search found 4 matches
- Sun Nov 09, 2014 9:05 pm
- Forum: Mod Creation
- Topic: Wall problems in outdoor level
- Replies: 13
- Views: 10475
Re: Wall problems in outdoor level
Thx GoldenShadow. Did you use the usual dungeon walls or did you also have to trick around a bit? For me they disappear like the castle walls...
- Fri Nov 07, 2014 9:11 am
- Forum: Mod Creation
- Topic: Wall problems in outdoor level
- Replies: 13
- Views: 10475
Re: Wall problems in outdoor level
Thx for the example, helped a lot. Apparently I overlooked the castle_outside_wall bits. They certainly look better. It now works reasonably. I know I could have used level transitions, but wanted to keep the "magical" nature of the building - now you walk to a building the size of one of ...
- Thu Nov 06, 2014 3:08 pm
- Forum: Mod Creation
- Topic: Wall problems in outdoor level
- Replies: 13
- Views: 10475
Re: Wall problems in outdoor level
Thanks for the replies, so, I can fix the shadow thing by putting floors above, that works. I only have to rework the outside a bit, since it now involves some artifacts of those floors... I tried using dungeon_wall, but they also turn out to be invisible. Just for the record, the way this building ...
- Thu Nov 06, 2014 12:22 pm
- Forum: Mod Creation
- Topic: Wall problems in outdoor level
- Replies: 13
- Views: 10475
Wall problems in outdoor level
Hello everybody! I seem to have a problem with walls. Specifically I want to make an outdoor level with a structure that the player can enter. So I'm using forest_ground as the base tile, and castle_wall for the walls. Only that doesn't work - the walls block movement and show up on the map, but are...