Search found 7 matches

by Blacksky
Sun Nov 23, 2014 6:26 pm
Forum: Support and Tech Discussion
Topic: V2.1.13 - BUG COLLECTION
Replies: 97
Views: 107872

Re: V2.1.13 - BUG COLLECTION

I haven't noticed this too much myself, but my dad just bought a copy and he has told me it looks like the Medusa only has three very jilted frames of animation. (standby, petrify, and bow raised) with nothing in between them. I think this is partly his computer, but I can see what he means, it's pr...
by Blacksky
Sun Nov 23, 2014 3:10 pm
Forum: Modding
Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
Replies: 324
Views: 498530

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Hey guys, I was just wondering, is anyone still working on the? I would love to know! If not I was thinking about maybe porting this to Grimrock 2 and having a go at continuing it. I was thinking about red granite walls instead of red painted ones. I think that may have been the original intention, ...
by Blacksky
Sun Nov 23, 2014 2:42 pm
Forum: Support and Tech Discussion
Topic: Kill with poison gas - no xp
Replies: 4
Views: 8223

Kill with poison gas - no xp

Hi, something I have noticed with the gas bolt and cloud is that if a creature actually dies from it you get no xp. I realise this may be to stop people opening and closing doors and just using the gas spell over and over to win, but I use it in regular combat so I have to be very careful when I sho...
by Blacksky
Thu Nov 20, 2014 5:27 pm
Forum: Grimrock 1 Discussion
Topic: Sword deals 0 damage almost all the time!
Replies: 2
Views: 6202

Sword deals 0 damage almost all the time!

Hia, I am just up to the marble stone level and I have a problem - one of my two front line fighters has 11 points in sword, but even though they generally hit, they almost always do 0 damage. Is this a bug, or armour (noticed it with crabs and a cave troll mostly) should I start again with maces?
by Blacksky
Sat Nov 08, 2014 2:50 pm
Forum: Support and Tech Discussion
Topic: V2.1.13 - BUG COLLECTION
Replies: 97
Views: 107872

Re: V2.1.13 - BUG COLLECTION

Oh right! Would it be 0k if you put in a message like 'party member too heavy to drag' explaining this, as it may confuse players like me who have previously run away lugging three dead party members plus all their gear. XD
by Blacksky
Thu Nov 06, 2014 9:52 pm
Forum: Support and Tech Discussion
Topic: V2.1.13 - BUG COLLECTION
Replies: 97
Views: 107872

Re: V2.1.13 - BUG COLLECTION

Noticed a VERY bad bug: if a character dies with a condition that prevents the party moving, the party will be stuck on that spot forever unless they can raise them and heal them. has happened a few times and I have just had to waste a resurrection potion on one just so I could move again (it was ri...