Search found 79 matches
- Tue Mar 03, 2015 2:41 am
- Forum: Grimrock 2 Discussion
- Topic: *Spoilers* Nexus Ending Discussion
- Replies: 13
- Views: 21003
Re: *Spoilers* Nexus Ending Discussion
I was thinking he used them to build the trials on the island and then killed them when they were done so they couldn't tell anyone about it. Yeah, I'm thinking the Island Master isn't supposed to be a "good" guy, but more of a person who believes the end (keeping the secret to the world'...
- Wed Feb 18, 2015 7:57 am
- Forum: Grimrock 2 Discussion
- Topic: Small suggestion: numbers on health/mana bars
- Replies: 10
- Views: 13539
Re: Small suggestion: numbers on health/mana bars
Agree with numbers (optionally enabled, of course) over character health and energy bars, which would be a real quality of life improvement. How many times have I had to check the character screen to see if they had enough energy for a Fireball? But over monster HP bars? That gives away a little too...
- Fri Jan 30, 2015 5:44 am
- Forum: Grimrock 2 Discussion
- Topic: Success of LOG 2
- Replies: 12
- Views: 15177
Re: Success of LOG 2
Yeah, definitely, any game with a sound system that also includes basically unlimited hours of replayability, especially procedurally generated replayability like FTL (Or, heck, Rogue), is going to hold peoples' attentions for far longer than one like Grimrock, whose only mode is nearly fully spoile...
- Thu Jan 08, 2015 5:06 am
- Forum: Grimrock 2 Discussion
- Topic: Fire elemental / disappearing throwing weapon connection?
- Replies: 10
- Views: 16307
Re: Fire elemental / disappearing throwing weapon connection
I couldn't bring myself to give up the XP! lolozthekeymaster wrote:I gave up trying to kill them ages ago. I just cast Fire Shield and let them get on with it.
- Fri Dec 19, 2014 3:13 am
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2: Where's my Catch-the-Light puzzle?
- Replies: 13
- Views: 15296
Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Heh, had to google that puzzle. Didn't stand out to me, but after reminding myself with a video, I remember it being pretty fun. They have similar spike trap puzzles in Grimrock 2, but they're more... ehh... stressful.
- Tue Dec 16, 2014 10:17 pm
- Forum: Grimrock 2 Discussion
- Topic: General Beginner Tips
- Replies: 45
- Views: 44387
Re: General Beginner Tips
In my first play through I found that I actually hadn't used that many potions because of the healing crystals. I had more ingredients left over then I knew what to do with. Clearly they aren't a hard requirement. Then again, I must admit that I did use the crystals excessively to save potions and ...
- Sun Dec 14, 2014 7:03 am
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2 impossible for some?
- Replies: 167
- Views: 186941
Re: Grimrock 2 impossible for some?
I do love the heavy weapons in the game, but I did notice that there is a light weapon that "leeches Hitpoints." I never used it, nor have I seen any posts that really highlight it. Was the life leech not worthwhile in Grimrock? Maybe I should test it out... Leech has 10 more attack power...
- Sun Dec 14, 2014 4:32 am
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2 impossible for some?
- Replies: 167
- Views: 186941
Re: Grimrock 2 impossible for some?
(*) Heavy Weapons, Heavy Armor This is offtopic, but I'd be interested in hearing your rationale for calling these overpowered. Light weapons have higher DPS than heavy weapons across the entirety of the main campaign (except for the very first few minutes before you find the dagger), and I find ar...
- Sat Dec 13, 2014 2:18 am
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 471784
Re: Legend of Grimrock 3
Something I would really like to see is further improvement of environments. I did like the extremely long dungeon in Grimrock 1 but I feel like the dungeons were sufficiently deep enough in 2 and the outdoor area made up for it. When I say improvements for environments - I mean more uniqueness, mo...
- Sun Dec 07, 2014 6:19 pm
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 471784
Re: Legend of Grimrock 3
Something I would really like to see is further improvement of environments. I did like the extremely long dungeon in Grimrock 1 but I feel like the dungeons were sufficiently deep enough in 2 and the outdoor area made up for it. When I say improvements for environments - I mean more uniqueness, mo...