Search found 8 matches

by manutoo
Sun Nov 29, 2015 6:27 am
Forum: Custom Dungeons
Topic: Saturday The 14th : The Day After - Director's Cut
Replies: 16
Views: 26316

Re: Saturday The 14th : The Day After - Director's Cut

4. Pff. Pfff. A-pffff. I checked it out and I'm not seeing anything remotely fun because I'm not a fan of standing there motionlessly, clicking on icons of which I saw so many, the only reason people like it more is that it reminds them of how old-school mmos do it. The skill ceiling in Grimrock is...
by manutoo
Sat Oct 10, 2015 3:21 am
Forum: Off-topic Discussion
Topic: [Greenlight] The Fall of the Dungeon Guardians
Replies: 17
Views: 28812

Re: [Greenlight] The Fall of the Dungeon Guardians

Dr.Disaster , you can play without the Active Pause, you'll just have to lower the difficulty level and it should be ok. If you buy the game, let me know and I'll add an option to hide any GUI part you don't want to see, but then you might have a great trouble to kill the hardest enemies, as you're...
by manutoo
Fri Oct 09, 2015 7:20 am
Forum: Off-topic Discussion
Topic: [Greenlight] The Fall of the Dungeon Guardians
Replies: 17
Views: 28812

Re: [Greenlight] The Fall of the Dungeon Guardians

Thanks to everybody who voted, the game got Greenlit in 1 week, yippee ! :-D It should be available in a few weeks on Steam. I just created a 2nd gameplay video to show what the game looks like when using the Active Pause, which is the usual thing to do when playing the game : https://www.youtube.co...
by manutoo
Tue Oct 06, 2015 3:23 pm
Forum: Off-topic Discussion
Topic: [Greenlight] The Fall of the Dungeon Guardians
Replies: 17
Views: 28812

Re: [Greenlight] The Fall of the Dungeon Guardians

minmay , thanks for your detailed answer. I don't mind the blue crystals in the cavern ; a lot of RPGs which have caverns will get colorful crystals in them, it's really a classic. However, the palace wall is another story : it looks way too close of the Grimrock's Temple one (fortunately, it's sti...
by manutoo
Tue Oct 06, 2015 10:53 am
Forum: Off-topic Discussion
Topic: [Greenlight] The Fall of the Dungeon Guardians
Replies: 17
Views: 28812

Re: [Greenlight] The Fall of the Dungeon Guardians

petri , if Grimrock didn't exist, and I still had the idea to do a mossy old dungeon (which is not a given, of course), then the result would have been likely still very close of what you see on the screenshot above. A proof ? I have 0 idea what minmay is talking about with the 2 other "blatan...
by manutoo
Mon Oct 05, 2015 3:56 am
Forum: Off-topic Discussion
Topic: [Greenlight] The Fall of the Dungeon Guardians
Replies: 17
Views: 28812

Re: [Greenlight] The Fall of the Dungeon Guardians

minmay , oh yup, it must be that one, and at least I remembered it once I saw it..! :P And you're right, it's a very classic kind of monsters in RPG, especially in Dungeon Crawlers with the beholder. leewroy , thanks ! Gameplay has significant differences when compared to LoG, though ; in very shor...
by manutoo
Sun Oct 04, 2015 4:59 am
Forum: Off-topic Discussion
Topic: [Greenlight] The Fall of the Dungeon Guardians
Replies: 17
Views: 28812

Re: [Greenlight] The Fall of the Dungeon Guardians

Komag , thanks ! Zo Kath Ra , there are flying eyes in Grimrock ? :shock: Do you mean the Crowern : http://www.gamebanshee.com/legendofgrimrock/bestiary/crowern.php ? Or maybe the Shrakk Torr : http://www.gamebanshee.com/legendofgrimrock/bestiary/shrakktorr.php ? Or my memory is falling apart even ...
by manutoo
Fri Oct 02, 2015 5:31 pm
Forum: Off-topic Discussion
Topic: [Greenlight] The Fall of the Dungeon Guardians
Replies: 17
Views: 28812

[Greenlight] The Fall of the Dungeon Guardians

Hello, 1st of all, I'd like to thank Almost Human guys to let other Indie developers like me to post in these forums ! :) So I'm here to present you my Dungeon Crawler, mainly inspired by Dungeon Master like LoG, but differing a lot on the combat system as it's based on the triptych “tank/damage dea...