Search found 73 matches
- Thu Jul 28, 2016 12:50 pm
- Forum: Mod Creation
- Topic: Some Questions about Custom Tilesets
- Replies: 19
- Views: 17453
Re: Some Questions about Custom Tilesets
Sorry for the late reply by the way, the website wouldn't load for me for some reason! The website seems under constant assault, and goes down sometimes more than twice a day now. A screenshot of my room [custom assets]: http://i271.photobucket.com/albums/jj125/Gizmojunk/grimrock5_zps08d45563.gif h...
- Thu Jul 28, 2016 12:13 pm
- Forum: Mod Creation
- Topic: Some Questions about Custom Tilesets
- Replies: 19
- Views: 17453
Re: Some Questions about Custom Tilesets
And if you're curious, my two maps were The Tomb of Sorez 1 (LoG1) and The Tomb of Sorez 2 (LoG2) I'll look them up. :) Custom assets are a lot of fun ~perhaps even the most fun. :) If you happened to play the One Room Round Robin 2 (For LoG1), my room was the Foundry. I played a lot of maps in the...
- Wed Jul 27, 2016 8:52 pm
- Forum: Mod Creation
- Topic: Some Questions about Custom Tilesets
- Replies: 19
- Views: 17453
Re: Some Questions about Custom Tilesets
I would think so; that's how Grimrock 1&2 usually work. (I have not really used the Steam version since the beta.) ** Be aware that in the event you have custom assets saved on the map, but for any reason they become un-defined... The map won't open until you re-define them, or manually remove ...
- Wed Jul 27, 2016 8:38 pm
- Forum: Mod Creation
- Topic: Some Questions about Custom Tilesets
- Replies: 19
- Views: 17453
Re: Some Questions about Custom Tilesets
Ah, so I can just freely make a map and when I want to add a new tileset that fits with my map's design I can just add it easily into the folder the editor makes, great! Once the tile sets are seen in the editor, then the editor will handle the export of them when you export your map. So once I expo...
- Wed Jul 27, 2016 7:45 pm
- Forum: Mod Creation
- Topic: Some Questions about Custom Tilesets
- Replies: 19
- Views: 17453
Some Questions about Custom Tilesets
Pretty simple question, but I felt like messing around on Grimrock 2 again and maybe make a dungeon, but I wanted to use custom tilesets for them this time. I downloaded a bunch of them, but I'm not sure where to put them now, to be seen in the editor for me to create the dungeon. If anyone can guid...
- Wed Jul 27, 2016 7:16 pm
- Forum: Mod Creation
- Topic: Shadowgate 2014 "Inspired" (Resource Pack)
- Replies: 185
- Views: 223536
Re: Shadowgate Recreation (New Story)
Hope this pack gets released someday, it's absolutely amazing!
- Sun Nov 30, 2014 11:34 am
- Forum: Custom Dungeons
- Topic: The Tomb of Sorez 2 [Now with Non-Steam link!]
- Replies: 42
- Views: 55296
Re: The Tomb of Sorez 2 [Now with Non-Steam link!]
Hi Just finished your mod, playtime about 3 hours. It was nice mod, thanks for that. I liked outside scenery, very well built. - toad has disabled jumping or I was just lucky? - sack or wooden box would be helpful because inventory got full quickly (for all that food mainly) - spiders boss fight wa...
- Tue Nov 25, 2014 1:17 pm
- Forum: Custom Dungeons
- Topic: The Tomb of Sorez 2 [Now with Non-Steam link!]
- Replies: 42
- Views: 55296
Re: The Tomb of Sorez 2 [Now with Non-Steam link!]
Playing with a solo Toorum imitation, the spider room in the maze needs 2 or 3 health potions to survive, the rest of the mod was perfect. ... just would have preferred a sunny beach and some more stuff to dig up. oh and solo requires 1 sack, but 3 potions and a sack is all I had to spawn, ;oP Well...
- Sat Nov 22, 2014 1:06 am
- Forum: Custom Dungeons
- Topic: The Tomb of Sorez 2 [Now with Non-Steam link!]
- Replies: 42
- Views: 55296
Re: The Tomb of Sorez 2 [Now with Non-Steam link!]
One question. In the beginning, where do I get the key to make the bridge? I have jumped in the water and went all through this side but could not find a way to get to the other side. The key for the bridge is found in the 3rd Map area. Just go through the two other areas first. Do you mean the Pit...
- Fri Nov 21, 2014 10:43 pm
- Forum: Custom Dungeons
- Topic: The Tomb of Sorez 2 [Now with Non-Steam link!]
- Replies: 42
- Views: 55296
Re: The Tomb of Sorez 2 [Now with Non-Steam link!]
The key for the bridge is found in the 3rd Map area. Just go through the two other areas first.BarryBGB wrote:One question. In the beginning, where do I get the key to make the bridge?
I have jumped in the water and went all through this side but could not find a way to get to the other side.