Have no problems with x64 system and x64 wine, setted up steam via winetricks and installed game, that's all.
Only trick i did - added libtxc-dxtn-s2tc0:i386 to already installed libtxc-dxtn-s2tc0 with apt-get utility, to see textures.
Search found 24 matches
- Thu Oct 23, 2014 8:54 pm
- Forum: Support and Tech Discussion
- Topic: Grimrock 2 working with WINE
- Replies: 40
- Views: 79973
- Thu Oct 23, 2014 8:44 pm
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 471870
Re: Legend of Grimrock 3
Saying seriously, detracting from elven women, it would be great to have some healing spells. For those who don't like chemistry and botany 

- Thu Oct 23, 2014 4:03 pm
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 471870
Re: Legend of Grimrock 3
Add elves .. elven females at least 

- Tue Oct 21, 2014 8:49 pm
- Forum: Grimrock 2 Discussion
- Topic: Performance on Intel HD
- Replies: 10
- Views: 13140
Re: Performance on Intel HD
Just for fun, checked LoG2 on my i5 laptop with intel HD 4000. In windows, with all options turned on i had 12-15 fps on first scene (with cage). With all options off (or low) there was about 70-90 fps (and ugly picture). In linux (with wine) little more on high settings (why?), about 15-20 fps and ...
- Mon Oct 20, 2014 2:06 am
- Forum: Support and Tech Discussion
- Topic: Grimrock 2 working with WINE
- Replies: 40
- Views: 79973
Re: Grimrock 2 working with WINE
Dungeon editor runs, but i dunno how to use it 
Additionally, LoG2 runs using discrete ati card on muxless system with free drivers.

Additionally, LoG2 runs using discrete ati card on muxless system with free drivers.
- Sun Oct 19, 2014 10:31 pm
- Forum: Support and Tech Discussion
- Topic: Grimrock 2 working with WINE
- Replies: 40
- Views: 79973
Re: Grimrock 2 working with WINE
Yes, i've managed to run LoG2 in x64 mint too. Now only with integrated intel hd 4000 video, but think there should be a way to use a discrete ati card. Nevertheless game runs, looks playable and .. waiting for native linux build 

- Thu Oct 16, 2014 9:40 am
- Forum: Support and Tech Discussion
- Topic: Grimrock 2 working with WINE
- Replies: 40
- Views: 79973
Re: Grimrock 2 working with WINE
same problem, wine-1.7.28, linux mint x64, intel 4000 videoe8hffff wrote:I'm crashing straight after starting game from character creation.

- Sun Apr 29, 2012 11:27 am
- Forum: Support and Tech Discussion
- Topic: Licensing of Linux Version.
- Replies: 4
- Views: 5885
Re: Licensing of Linux Version.
Despite of fact, that i'm a linux user with no other OS on PC, think there no need separate linux-release of LoG. This game almost flawlessly runs in wine, fully playable and, looks like there are no bugs at all. As for me, there would be great to see new addon, level editor and so on, with only rem...
- Thu Apr 26, 2012 11:51 am
- Forum: Grimrock 1 Discussion
- Topic: make mages able to prepare next spell while on cooldown
- Replies: 11
- Views: 11596
Re: make mages able to prepare next spell while on cooldown
I would love to see scrolls not only as rune sequence for casting spell, but as autocast tool too. I.e. if scroll is held in caster's hand, right click on it will lead to instant spell casting, without dealing rune combinations.
- Wed Apr 25, 2012 5:46 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 855770
Re: Dungeon Editor Progress
EDIT by petri: removed Lua bytecode dump. Distributing extracted assets is against our modding terms. While in this case there was no harm done, we don't want to give mixed messages about what is ok and what is not. To avoid such .. misconceptions i've asked an example of any level with comments an...