used to be able to do it with the framework in LoG1
function freeze()
fw.setHook('party.test.onMove',
function(self,dir)
return false
end
)
end
function unfreeze()
fw.removeHook('party.test.onMove')
end
So something involving an onmove hook?
Search found 36 matches
- Mon Nov 10, 2014 7:19 pm
- Forum: Mod Creation
- Topic: Way to modify party speed ?
- Replies: 9
- Views: 7387
- Fri Nov 07, 2014 8:41 am
- Forum: Grimrock 2 Discussion
- Topic: Is this game based on old symbian game Legacy ?
- Replies: 11
- Views: 12072
Re: Is this game based on old symbian game Legacy ?
Looks a lot more like it was based on the Bards Tale series tbh
Have a look at the Devil Whiskey too http://www.devilwhiskey.com/
Have a look at the Devil Whiskey too http://www.devilwhiskey.com/
- Sun Mar 30, 2014 2:42 pm
- Forum: Modding
- Topic: The One Room Round Robin 2 [Help] [Secrets Guide released]
- Replies: 207
- Views: 208543
Re: The One Room Round Robin 2 [Help]
Thanks again!
Now finished all rooms, digging to see what I've missed before the endgame
Now finished all rooms, digging to see what I've missed before the endgame

- Sun Mar 30, 2014 12:19 pm
- Forum: Modding
- Topic: The One Room Round Robin 2 [Help] [Secrets Guide released]
- Replies: 207
- Views: 208543
Re: The One Room Round Robin 2 [Help]
Hi, could I get a little help in Isaac's room please?
I've got the robot powered up and he has his pig, there is a stuck lever - I'm not sure if I need to unstick the lever (how?) or get a specific combination of levers (is there a clue that I've missed for them)
I've got the robot powered up and he has his pig, there is a stuck lever - I'm not sure if I need to unstick the lever (how?) or get a specific combination of levers (is there a clue that I've missed for them)
- Fri Mar 28, 2014 1:50 pm
- Forum: Modding
- Topic: The One Room Round Robin 2 [Help] [Secrets Guide released]
- Replies: 207
- Views: 208543
Re: The One Room Round Robin 2 [Help]
Dr.Disaster wrote:Recall what it took to enter the room.remma wrote:Guys, this is AWESOME and I'm loving it
However a tad stuck in jKos' room at the area with the teleporters and the statue 'What would I be if I was made of metal?'
Any hints please?
How blonde do I feel right now? lol
Many thanks!
- Fri Mar 28, 2014 1:31 pm
- Forum: Modding
- Topic: The One Room Round Robin 2 [Help] [Secrets Guide released]
- Replies: 207
- Views: 208543
Re: The One Room Round Robin 2 [Help]
Guys, this is AWESOME and I'm loving it
However a tad stuck in jKos' room at the area with the teleporters and the statue 'What would I be if I was made of metal?'
Any hints please?
However a tad stuck in jKos' room at the area with the teleporters and the statue 'What would I be if I was made of metal?'
Any hints please?
- Sun Jul 21, 2013 10:57 pm
- Forum: Modding
- Topic: Hello!! How to check an item position ?
- Replies: 6
- Views: 5107
Re: Hello!! How to check an item position ?
your code seems to work. What you'll need, however, is a trigger for the script. You could either set a timer to run the script every now and then or put in a hidden pressure plate
- Sun Jul 21, 2013 12:21 am
- Forum: Modding
- Topic: Hello!! How to check an item position ?
- Replies: 6
- Views: 5107
Re: Hello!! How to check an item position ?
you'd want something like this - replace the xxx with the length of your item's name function killpillar1() for i in entitiesAt(self.level,x_position,y_position) do if i.name:sub(0,xxx)== "your_item_here" then --do_stuff_here end end end edit: it's Saturday and I've had a couple sorry
- Sun Jul 14, 2013 10:18 am
- Forum: Modding
- Topic: {Instructional}Getting .Models into LoG
- Replies: 41
- Views: 46531
Re: {Instructional}Getting .Models into LoG
Just a note, Silo 2 is currently 50% off due to the Steam summer sale (now $30, until 22 July). It's relatively simple but feels pretty flexible. Apparently it hasn't been updated in a while, and some people have run into some bugs - but in the few hours I've been using it, I've not hit any bugs an...
- Sat Jul 13, 2013 8:52 am
- Forum: Modding
- Topic: {Instructional}Getting .Models into LoG
- Replies: 41
- Views: 46531
Re: {Instructional}Getting .Models into LoG
If you haven't already watched Skuggasveinn's video then it's definately worth a watch, it got me started (addicted?)
viewtopic.php?f=14&t=4043
viewtopic.php?f=14&t=4043