Search found 15 matches

by Whalefish
Wed Oct 10, 2012 8:06 pm
Forum: Modding
Topic: [Mod] Sever The wicked
Replies: 38
Views: 43334

Re: [Mod] Sever The wicked

I found a way to get stuck. Have to start over.


I got stuck in the pit room because I threw a rock on the plate and then fell through a pit (and saved after that, idiot!). The one that's close to the key.
Don't do that :) (or fix it somehow?)

So far I enjoyed this mod. Now back to building my map.
by Whalefish
Sat Oct 06, 2012 9:50 pm
Forum: Modding
Topic: [MOD] TLC book 2 spells added
Replies: 175
Views: 164805

Re: [MOD] The Lost Continent

When crafting fist dagger the game crashes.

Undefined object: Poor first dagger

I can't seem to copy/paste the crash message, but you should get it when trying to make the fist dagger.
by Whalefish
Sat Oct 06, 2012 9:22 pm
Forum: Modding
Topic: Darkness spell reference?
Replies: 4
Views: 4429

Re: Darkness spell reference?

And the same for light spell please.
I was asking same in the general questions thread, and Komag also wanted to know the same.
by Whalefish
Fri Oct 05, 2012 1:47 pm
Forum: Modding
Topic: General scripting issues and questions
Replies: 59
Views: 56363

Re: General scripting issues and questions

Is there a way to find out if the Light spell has been cast and is active? And does the darkness spell negate the light spell? Or just overwrite it so that the light spell stays active on the background? As in Grimrock when you obtain the Weapon of Power, you need to have all lights out to get it. I...
by Whalefish
Fri Oct 05, 2012 1:43 pm
Forum: Modding
Topic: Spawn more than one arrow in party slot
Replies: 6
Views: 5477

Re: Spawn more than one arrow in party slot

This is how I got the setstacksize working:
spawn("arrow"):setStackSize(4)

In your example:
party:getChampion(3):insertItem(8, spawn("arrow"):setStackSize(5))

should work, didn't test it right now.
by Whalefish
Tue Sep 25, 2012 11:53 am
Forum: Modding
Topic: Tome Library
Replies: 49
Views: 53241

Re: Tome Library

Awesome! Thanks for all the work you did. I will put this to use.
by Whalefish
Tue Sep 25, 2012 9:12 am
Forum: Modding
Topic: Any way to destroy entities?
Replies: 8
Views: 9298

Re: Any way to destroy entities?

No solution, but I want to know also if this is possible. I want to destroy dungeon_lamps to make it dark.
by Whalefish
Tue Sep 25, 2012 9:03 am
Forum: Modding
Topic: CFD 2012: Discussion thread (Submission Thread Link Within)
Replies: 112
Views: 106122

Re: Endless Dungeon 2012 "Community FrankenDungeon"

I like this idea. I've been working on my own dungeon now, but after that is finished, I could try to make one or two interesting levels. In my opinion, people should make it so that keys gained are always used in the level. This is the simpliest method. If you need to have some kind of optional doo...
by Whalefish
Sun Sep 23, 2012 2:12 pm
Forum: Modding
Topic: General scripting issues and questions
Replies: 59
Views: 56363

Re: General scripting issues and questions

I've never done lua (or almost any scripting/coding) before, just copying from other peoples scripts and trying to learn from them. So I'm basically a noob, explain everything ;) I tried searching, but couldn't find answers to few questions: 1st: Is it possible to create a stack of arrows in to an a...
by Whalefish
Sun Sep 23, 2012 12:24 pm
Forum: Modding
Topic: Dungeon Editor Public Beta
Replies: 140
Views: 120367

Re: Dungeon Editor Public Beta

Trotim, same happens with me. Like every 15-20 min. However, I have a question about scripting. I've never done lua (or almost any scripting/coding) before, just copying from other peoples scripts and trying to learn from them. Is it possible to create a stack of stackable items? In example: local a...