Search found 4 matches

by Anthony Xue
Fri Oct 24, 2014 8:55 pm
Forum: Off-topic Discussion
Topic: Bards Tale & Wizardry reboot?
Replies: 34
Views: 73482

Re: Bards Tale & Wizardry reboot?

Bah, never mind those. Yes, there are a few interface and quest design quirks, but the game is still quite fun. In fact, it is the only game besides LoG II (that I know of) that really uses all three dimensions in its dungeons, for instance. If you like Grimrock and liked the old Wizardrys, there is...
by Anthony Xue
Sun Sep 21, 2014 2:35 pm
Forum: Modding
Topic: [Mod] The Elder of Murwynd Woods - release version 1.05
Replies: 106
Views: 122272

Re: [Mod] The Elder of Murwynd Woods - release version 1.05

Great mod. Outstanding art and assets, amazing level of detail (the falling leaves!), great ideas, and it all just fits seamlessly into the existing Grimrock world. Now I don't want to be a nitpicker, but the one thing that could have used some improvement is the texts. I'm not saying they are bad, ...
by Anthony Xue
Sat Mar 23, 2013 11:33 pm
Forum: Modding
Topic: [MOD] Awakening of Taarnab - RELEASED
Replies: 126
Views: 144243

Re: [MOD] Awakening of Taarnab - RELEASED

Brilliant. You continue to amaze me with how Grimrock can be twisted with some clever scripting. So we pretty much lose the fighting and critical timing aspects and gain "conversations", a more elaborate story and especially the magic wand puzzles in return. The interesting question is whe...
by Anthony Xue
Tue Mar 19, 2013 10:57 pm
Forum: Modding
Topic: Good Dungeon Design Principles
Replies: 42
Views: 42514

Re: Good Dungeon Design Principles

Hi there. While this is my first post here, I've accumulated a little design experience with other CRPG editors (mhmm... is it a thousand hours already? then again, do I want to know?). Thus, I already made most mistakes one can make - perhaps my experience can help you a little ;) Veterans, feel fr...