Search found 4 matches
- Sun Dec 30, 2012 11:44 pm
- Forum: Modding
- Topic: LoG Framework (dynamic hooks etc.)
- Replies: 156
- Views: 144836
Re: LoG Framework (new: AD&D style spell book and 14 spells)
oh also i forgot to mention that i tried to use the default spell module to add them to the spell book but every time i click on those spells to try to learn them it crashes the game
- Sun Dec 30, 2012 11:39 pm
- Forum: Modding
- Topic: LoG Framework (dynamic hooks etc.)
- Replies: 156
- Views: 144836
Re: LoG Framework (new: AD&D style spell book and 14 spells)
you can skip this part hi there. first i want to say i love this, and second i noticed you have a gui module included but it won't let me use it (i think it's trying to access something and that something isn't there) so anyways i was wondering if there was a way to use this to make my own custom gu...
- Sat Dec 29, 2012 2:40 am
- Forum: Modding
- Topic: some things i would like to see, like stores and NPCs
- Replies: 3
- Views: 2498
Re: some things i would like to see, like stores and NPCs
oh i guess i forgot to mention what i was hoping for was to have these things as stand alone or packaged together as a modding asset that can be used my level builders who have little to no scripting experience, such as myself, to help improve what we can do in the game, i would like to thank msybla...
- Sat Dec 29, 2012 12:31 am
- Forum: Modding
- Topic: some things i would like to see, like stores and NPCs
- Replies: 3
- Views: 2498
some things i would like to see, like stores and NPCs
so this guy had some decent ideas for LoG http://www.grimrock.net/forum/viewtopic.php?f=3&t=3326&hilit=store though if the devs don't add those, then maybe modders can. i think it would be cool if some modders could make some mods that people can use them in their dungeons as an add on asset...