I've been listening to a lot of podcasts on game making and ludology. Questions that I found really interesting are: Why do we play games? What is a game? And what makes a game good? I now have answers to these questions after a lot of researching. These are in no way my findings, rather my attempt ...
It's been a while since I had to take a break from modding because of life happening, it was back during Grimrock 1 days. I made a mod that had some fairly tricky puzzles in it. Notoriously tricky to make. Is there a way to import my old project into Grimrock 2?
I'm gonna go with: invisibility. It is almost game-breaking. "Oh, what is this mysterious button at the center of a large abandoned room. Lets make us invisible and press it so we can see the ambush before it happens." I also find that casting poison cloud through a portcullis is kinda gam...
I am unable to: shoot through, throw items through or cast spells through the open gate to the cemetery. I can walk through it just fine and so can monsters.
I can confirm that my rat gained willpower +1 after eating cheese. I gave the rat cheese probably 10 time without anything happening tho. Maybe it's just some cheese.
SpoilerShow
The one that gave me willpower +1 was in a graveyard pit close to a power gem.
Is there any way of climbing down stairs without plummeting down? You can click the stairs to climb up and sit on the top before going all the way up. I haven't found way of climbing down stairs that is as elegant. I really don't see a difference from taking stairs down as opposed to just jumping of...