Search found 27 matches

by Darlos9D
Sat Jun 16, 2012 6:01 pm
Forum: Grimrock 1 Discussion
Topic: Character damage display complaint
Replies: 9
Views: 9297

Re: Character damage display complaint

It is severe when standing in a poison cloud because it effects all characters permanently. Maybe that is even wanted to be a bit more realistic that you cannot immediately measure your wounds and especially poisons disguise themselves. Gameplay-wise, it is too much for four characters. Yeah, you c...
by Darlos9D
Sat Jun 16, 2012 6:01 pm
Forum: Grimrock 1 Discussion
Topic: Holy Crap
Replies: 1
Views: 2804

Re: Holy Crap

Yeah, there's something very terrifying about this kind of game. Sure it's dark and dank and you're in a confined place with monsters, but a lot of games are like that. I wonder what sets this genre apart in particular
by Darlos9D
Fri Jun 15, 2012 9:31 pm
Forum: Grimrock 1 Discussion
Topic: 2x2 strafing undermines character building [edited]
Replies: 325
Views: 348251

Re: 2x2 strafing undermines character building [edited]

Earlier I suggested that their AI get upgraded to make them move and fight more like how a player might fight. (basically, when you dance, they dance back) qeurul also suggested that enemies simply get more attack options and abilities, My earlier suggestions were along the same lines. One of them ...
by Darlos9D
Fri Jun 15, 2012 7:42 pm
Forum: Grimrock 1 Discussion
Topic: 2x2 strafing undermines character building [edited]
Replies: 325
Views: 348251

Re: 2x2 strafing undermines character building [edited]

Yes, I definitely agree that we shouldn't be changing the core gameplay or completely removing movement options from the player. Instead, I kinda feel like the issue has more to do with how the enemies act. This is something that could be changed without ruining the core gameplay at all. Earlier I s...
by Darlos9D
Wed Jun 13, 2012 11:11 pm
Forum: Grimrock 1 Discussion
Topic: Character damage display complaint
Replies: 9
Views: 9297

Re: Character damage display complaint

podbelski wrote:... there was an option in EotB to display health in numbers instead of a graphic bar, I also miss it in LGR
You're right. Though even if you had that option, it'd still be obscured by the damage display when you are hit. So that's not really a solution.
by Darlos9D
Mon Jun 11, 2012 9:19 pm
Forum: Grimrock 1 Discussion
Topic: 2x2 strafing undermines character building [edited]
Replies: 325
Views: 348251

Re: 2x2 strafing undermines character building [edited]

Sorry. The vitriol was more for the game design than it was for... uh, the guy I was respond to. His post was sufficiently thoughtful.
by Darlos9D
Mon Jun 11, 2012 5:41 am
Forum: Grimrock 1 Discussion
Topic: 2x2 strafing undermines character building [edited]
Replies: 325
Views: 348251

Re: 2x2 strafing undermines character building [edited]

b8w2N7r6Wz0q5e wrote:But if enemies moved faster and acted smarter, a party without tanks up front would be screwed by mid/end-game opponents.
Oh, gee. Wouldn't that be a shame OH WAIT that's why I want this to happen.
by Darlos9D
Thu Jun 07, 2012 11:06 pm
Forum: Grimrock 1 Discussion
Topic: Character damage display complaint
Replies: 9
Views: 9297

Re: Character damage display complaint

teviko wrote:I kinda agree with this, as long as you can still click on portraits even with the 'damage' popping up.
Oh well of course. It would be silly if you couldn't. It's not like you'd lose track of where the portrait is.
by Darlos9D
Thu Jun 07, 2012 10:59 pm
Forum: Grimrock 1 Discussion
Topic: 2x2 strafing undermines character building [edited]
Replies: 325
Views: 348251

Re: 2x2 strafing undermines character building [edited]

Ah, I remember back in EoB when I was terrible at this kind of gameplay. I'd just stand there toe-to-toe with every monster until they died. Or I did. Imagine just standing in front of a Mind Flayer. Yeesh. Then Xanathar tore me to pieces, and in a flash of pubescent brillance I realized, "hey,...
by Darlos9D
Thu Jun 07, 2012 10:47 pm
Forum: Grimrock 1 Discussion
Topic: Character damage display complaint
Replies: 9
Views: 9297

Character damage display complaint

So I posted this in the LoG 2 suggestion thread, but it's not some massive gameplay change or anything and might even be patch-worthy (plus nobody really seemed to address it there), so I'll make a new thread for it. I have a problem with how damage to your characters is shown. Namely, the fact that...