Search found 7 matches

by Intruder313
Wed Oct 29, 2014 7:09 pm
Forum: Gameplay Hints
Topic: [MAPS] Interactive Map of Isle Nex
Replies: 5
Views: 23146

Re: [MAPS] Interactive Map of Isle Nex

Fantastic!
by Intruder313
Fri Oct 24, 2014 2:34 pm
Forum: Gameplay Hints
Topic: Sewer Question.
Replies: 4
Views: 5455

Re: Sewer Question.

The clue note you should have found in or just before this room is "Follow the leader" Find the point where the spikes begin and literally move along behind them pushing the 4 buttons. The ladder out is actually the end not the start. To observe the start use RMB to mouse-drag your viewpoi...
by Intruder313
Wed Oct 22, 2014 4:40 pm
Forum: Gameplay Hints
Topic: What does 'Path of the Eagle' mean?
Replies: 4
Views: 5555

Re: What does 'Path of the Eagle' mean?

Odd, I assumed it meant this right from the start but whenever I walked off the edge I just plummeted like a stone...

Will try again!
by Intruder313
Sun Apr 22, 2012 1:30 pm
Forum: Gameplay Hints
Topic: Goromorg Temple II: getting back up?
Replies: 0
Views: 2464

Goromorg Temple II: getting back up?

Hi, I've passed the western part of Goro Temple 2, diving into the portal to escape the 3 Goro's, and have cleared the Eastern sections. How do I get back to the Western part so that I might head back UP the Mountain? Thanks EDIT: Nevermind I'd totally forgotten that the exit portal remains next to ...
by Intruder313
Thu Apr 19, 2012 4:25 pm
Forum: Grimrock 1 Discussion
Topic: Things the devs didn't think through
Replies: 110
Views: 113299

Re: Things the devs didn't think through

The OP is right: the Ability paths suggest a much higher level cap - or you have to over-focus on 1 path to pursue some of the "best" features but at the expense of a rounded character I think the game needs either more XP/Levels or more Skill Points per Level or Foreknowledge of what sort...
by Intruder313
Thu Apr 19, 2012 4:19 pm
Forum: Grimrock 1 Discussion
Topic: What would you like to see added?
Replies: 115
Views: 98037

Re: What would you like to see added?

Random distribution of items and just more items are a must for me: I don't want Diablo levels of loot all over the place but the fixed locations of just a few items as they are now really hurt my first party and harms replayability. In my second game I've set my characters up with the foreknowledge...
by Intruder313
Wed Apr 18, 2012 5:14 pm
Forum: Grimrock 1 Discussion
Topic: Calling Shenanigans on the 12 hour finish people
Replies: 59
Views: 52831

Re: Calling Shenanigans on the 12 hour finish people

I am calling "shenanigans" on the OP. When I first heard about the game (1-2 weeks before launch) I was told it was an 8-10 hour playtime so when I personally went over this mark I just thought it a sign that I was playing at my normal slow pace trying to take everything in. I continued to...