Search found 4 matches

by dufake
Fri Apr 20, 2012 7:22 am
Forum: Modding
Topic: Let's Brainstorm Dungeon Ideas (Also, Movie inside!)
Replies: 11
Views: 14769

Re: Let's Brainstorm Dungeon Ideas (Also, Movie inside!)

I like the illusion you have created in the second room.

Personally I prefer to fight in an alley, maze or tight quarters.
Once the player could run in a circle, then they will keep doing it to slay any monsters to death.
by dufake
Fri Apr 20, 2012 5:20 am
Forum: Modding
Topic: New monsters and other stuff to put in the custom levels
Replies: 32
Views: 35396

Re: New monsters and other stuff to put in the custom levels

Personally I hope to see some tweak enemies for more challenges.
Something like Armored Ogre, Sword Undead, Unarmed Uggardian, Invisible Assassin(which requires no animation and model at all)
by dufake
Thu Apr 19, 2012 8:43 am
Forum: Modding
Topic: Just an idea of (simplest?) LoG mod
Replies: 5
Views: 8041

Re: Just an idea of (simplest?) LoG mod

Agree, I would be happy if the community creates a new monster with blood effect.
That's enough for me.

Great project took so many years to complete.
by dufake
Wed Apr 18, 2012 9:51 am
Forum: Grimrock 1 Discussion
Topic: Please not mods/DLCs
Replies: 74
Views: 59877

Re: Please not mods/DLCs

If you are saying that a puzzle game should not release their editor, play Portal.

Amnesia is a successful first person adventure horror game.
Their SDK also keep their fan base hard and strong.

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