Search found 133 matches
- Mon May 07, 2012 9:29 pm
- Forum: Creative Corner
- Topic: Rila and Garm
- Replies: 12
- Views: 21189
Re: Rila and Garm
all these are actually really great. If i didnt had my hands full with some character design of my own, i would also picture my grimrock party... you really made me want to have a little more free time
- Mon May 07, 2012 8:55 pm
- Forum: Grimrock 1 Discussion
- Topic: suggestion about damage indicator
- Replies: 15
- Views: 15144
Re: suggestion about damage indicator
I think the 25% and 15% are okay for FIGHTERS, that just have a shitload of health, but on rogues or mages, it should be rather 50% and 25%... because, i've had my mages wrecked in just two hits (specially in the fighters challenge) and me being too late on the healing potion.
- Mon May 07, 2012 8:26 pm
- Forum: Grimrock 1 Discussion
- Topic: Reluctantly have to quit this game at Level 4
- Replies: 52
- Views: 62731
Re: Reluctantly have to quit this game at Level 4
I do believe there is a "slow-down" mod somewhere in this forums... you'll be able for find better help for this kind of trouble on this thread. viewtopic.php?f=13&t=2055
- Mon May 07, 2012 8:23 pm
- Forum: Gameplay Hints
- Topic: Level 7 Iron Door Note
- Replies: 28
- Views: 49506
Re: Level 7 Iron Door Note
I disagree I don't want this dumbed or slowed down at all. I'll get it open there is no doubt. Was just wondering if the note was real or not since I've looked and looked for it. When AH makes more dungeons or expansions or sequel, not user mods, I hope the the puzzles and combat is just as siniste...
- Fri May 04, 2012 6:26 am
- Forum: Gameplay Hints
- Topic: is there a way to do spells I am not aware of?
- Replies: 7
- Views: 13400
Re: is there a way to do spells I am not aware of?
what i often do (as my mage is also the alchemist) is click on the hand (or magic implement), "dial" my spell, and then hit the X to close the spellcasting pane. whenever i do need that spell cast, i just click on the hand again, and it's there where i left it... I, more often than not, ha...
- Fri May 04, 2012 4:03 am
- Forum: Gameplay Hints
- Topic: [SPOILER] ALL MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and TOMES
- Replies: 107
- Views: 297688
Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T
yyyyeeah! took me quite a while, but i just made it to the end! 100%
all secrets, all treasures, all notes AND all ACHIEVEMENTS!
thanks PSY for your awesome guide, i surelly would had missed lots of secrets and treasures if it wasnt for this guide!
all secrets, all treasures, all notes AND all ACHIEVEMENTS!

thanks PSY for your awesome guide, i surelly would had missed lots of secrets and treasures if it wasnt for this guide!
- Fri May 04, 2012 2:24 am
- Forum: Gameplay Hints
- Topic: [SPOILER] ALL MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and TOMES
- Replies: 107
- Views: 297688
Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T
that is a secret room opened somewhere else in that same area, check the central pillars for buttons.
- Thu May 03, 2012 9:33 pm
- Forum: Gameplay Hints
- Topic: [SPOILER] ALL MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and TOMES
- Replies: 107
- Views: 297688
Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T
Is the secret count on level 10 accurate?... I have 68 secrets, and cant find the 69th... i havent checked the shrine tho...
Edit: 69 secrets, i forgot about the one dropping down the teleporter at the end of the 2 key room
Edit: 69 secrets, i forgot about the one dropping down the teleporter at the end of the 2 key room
- Mon Apr 30, 2012 8:12 am
- Forum: Gameplay Hints
- Topic: whats with The Dismantler
- Replies: 24
- Views: 35166
Re: whats with The Dismantler
On my first run, my sword-girl was very accurate, so Dismantler was perfect in her hands.
on my second run, my sword-guy wasnt very accurate, so Nex was better than Dismantler for him.
It really depends on who brandishes it.
on my second run, my sword-guy wasnt very accurate, so Nex was better than Dismantler for him.
It really depends on who brandishes it.
- Mon Apr 30, 2012 8:02 am
- Forum: Gameplay Hints
- Topic: Enough daggers for 2 dagger rogues?
- Replies: 10
- Views: 15315
Re: Enough daggers for 2 dagger rogues?
there are plenty of daggers to go around, actually.
there are like 3 knives through the entire game
there are also 2 Daggers
finally there is:
like i said, plenty of daggers to go around.
there are like 3 knives through the entire game
there are also 2 Daggers
finally there is:
SpoilerShow
A Poisoned Dagger
A Punch Dagger
An Assassins Dagger
A Punch Dagger
An Assassins Dagger