Search found 4 matches
- Fri Mar 01, 2019 4:35 am
- Forum: Custom Dungeons
- Topic: [New Mod] Falagar - A Journey
- Replies: 157
- Views: 235705
Re: [New Mod] Falagar - A Journey
Wow, this thread got pretty heated... How about this, next time you run into a problem: Don't ragepost as if anyone owed you something for playing the mod, but simply ask for help like everyone else does? So far this method has worked wonders in the comments sections and it usually ended in a "...
- Thu Feb 28, 2019 2:00 am
- Forum: Custom Dungeons
- Topic: [New Mod] Falagar - A Journey
- Replies: 157
- Views: 235705
Re: [New Mod] Falagar - A Journey
Wow, this thread got pretty heated. I am piping back up to say that no, I'm not this guy's alt. I'm "Yeena!" from Steam. Somebody who just finished Grimrock 2, wanted more, and checked out a few custom maps. Your's was the second I tried, I spent upwards of 7 hours running circles around a...
- Wed Feb 27, 2019 12:56 am
- Forum: Custom Dungeons
- Topic: [New Mod] Falagar - A Journey
- Replies: 157
- Views: 235705
Re: [New Mod] Falagar - A Journey
Then consider this, at least; there's good dang reason for why things are the way they are, and therefore pretty good reason why people seem to resist your changes. Shaking up balance and going against the established norm creates a lot of confusion and throws off many players for a lot of the wrong...
- Tue Feb 26, 2019 5:13 am
- Forum: Custom Dungeons
- Topic: [New Mod] Falagar - A Journey
- Replies: 157
- Views: 235705
Re: [New Mod] Falagar - A Journey
Made an account just to pick the mod maker's brain a bit. I've sunk about some odd 7-8 hours into this and if I restarted my playthrough I could get back up to where I am in maybe 30 minutes. The vast, vast majority of my playtime has been a total waste of time as I run around desperately looking fo...